Menu
Related: GUI System
The menu is a builder that allows you to construct context menus.
Usage
ts
const contextMenu = GUI.buildMenu()
.action(
"Select all items in Workspace",
"icon_asset_id",
() => {
this.select(game.Workspace.GetChildren());
}
) // Example of a functional button
.seperator()
.submenu("Misc Methods")
.action("Do something")
.action("Do something else");
.root() // Return back to the root
.subMenu("More Methods")
.action("Do yet another thing.");
contextMenu.show()